Drews Movie Evaluation

By Drewbo
This is my evaluation for my entire project, which has finally come to and end.
 

Movie Filmed

By Drewbo
This is my movie, without sound editing, but with mistakes and outtakes emitted. This shows how the movie should look, and almost exactly looks like the storyboard, save for some bits which were added in. I believe it came out well, and tomorrow I will begin to edit it and change sound levels, add sounds (which will be royalty free sounds) and edit some text in.
 

Pre-Filming

By Drewbo
I decided not to use any blood, or weapons, due to the fact there are restrictions on what I can and can't have in my movie because of crime rates (using a knife with lots of knife crime promotes knife crime). Also, using fake blood in the dark is a foolish move, so I decided not to waste ingredients on it.

I have recruited 1 person to help me to create my movie, my friend Slaine Preston. He will play the victim, and dress in casual clothing, I will also dress casually, because of the simple fact it saves time and money looking for an elaborate monster costume. Filming begins tonight when it gets dark, which will be soon.
 

Storyboard Questionnaire

By Drewbo
After asking various people about what they thought of my storyboard, 19 out of 20 said that it was good. Unfortunately, 1 person said it wasn't, and I questioned as to why they gave me that answer.

Upon interviewing my friend Zac on why he thought this, he told me the following:

"Your storyboard was good, but not detailed enough, I didn't get a good enough idea of what was happening because you used stick men. Instead you should put more effort into your drawings, and through them, convey your thoughts."

I do accept this creative criticism, however, I have already began filming my project, and due to other activities getting in the way lately, I don't think it is worth remaking my storyboard just to make it look more aesthetically pleasing.

The Filming of other scenes (Today I began to film the scene on top of the hill) will begin in a few days, due to other pressing issues I must attend to. However, I have already encountered a problem with filming. Due to the angle I wanted to shoot, it seemed I would need it to be light for me to show up on the camera as I look down on the streets of my neighbourhood. Since I couldn't do this, I merely shot a P.O.V shot which looked at the streetlights and houselights of the nearby estates.
 

Storyboard

By Drewbo
After taking into account my locations, I came up with a few rough sketches of what my movie should look like via a storyboard. I will annotate roughly what is happening under each picture.


Here it shows the opening scene of my movie, only the sound of the wind can be heard, and there is menacing figure on top of a hill. He is looking down upon the streets, and this moves to an establishing shot of the area, slowly focusing in on the street which the next scene takes place in. I believe that there may only be a P.O.V shot due to the necessity of being able to see the person for the scene to work, which will be difficult to achieve with the video camera I am using in the dark.


This scene has a somewhat long shot and shows a man running out of an alleyway, only the wind should be heard in this scene, coupled with the sound of his running and heavy breathing.


This scene is a medium close up of the victim, as he is doubled up breathing/gasping for air. There is very little sound except that of him breathing, and the darkness cloaks most of his surroundings from view.


This quick scene shows a point of view shot from the perspective of the attacker, there is little to no sound, except the heavy breathing and footsteps of the oncoming attacker. The camera is shaky, to emphasize a slight amount of mental instability on the part of the attacker.


A quick medium long shot of the victim realising that the attacker has caught up with him, the victim says to himself "oh no", and freezes in fear.


The next shot is a Point of view shot which shows from the point of view of the attacker. He slowly walks towards the victim and the camera is closely transfixed on the victim.


The next shot the camera takes is with both characters plainly in sight. The attacker advances towards the victim, as the victim asks the attacker what he wants. There is no reply.


Instead of replying, the attacker jumps towards the victim aggressively, and proceeds to fight with him, which the victim can do little about while still frozen in fear.


This quick drawing illustrates a fast change between the face of the person being attacked, and then a scene of darkness in which the characters scream can be heard. This infers that the character has been killed.


In the next scene, the character is shown to be asleep, but then quickly rouses from his slumber in shock. For a few seconds the camera does not move, to show that the person in the view is in fact the person from the previous scene who has been attacked. This therefore infers that it was all a dream.


This shot shows an overhead view of the main character whilst he does a monologue. This informs us of some of the story, and also explains some of his mental stability issues for talking to himself. A factor which must be taken into account in this otherwise normal scene is that the speech of the character is done without the camera seeing his mouth, so it could be a narrative.


This shot shows the character moving towards the door, opening it and moving through it. It shows a messy room which is typical for a college student. This further enforces the view that he is very unorganised and unstable.


The character steps out of the room, and appears startled, he talks of why the attacker is here, though in a friendly tone, as though he knows the attacker and is good friends with him. The character visibly relaxes, and the hallway is eerily quiet.


This simple diagram shows that there is a conversation shot over the shoulders of the characters about what was happening in the dream, leading up to the attacker saying "that wasnt just a dream"


The attacker moves up to the character whom looks puzzled as to what the attacker says, the attacker then grasps the victims throat and lifts him off of the ground. The victim splutters and gasps for air, then struggles.


I hope thats how my movie turns out, or that it roughly looks like the storyboard. I believe that adding these to an animatic would not give a proper representation of the final movie, therefore I plan to question 20 people on whether or not they liked my storyboard, and if not, why.
 

Location Scouting News.

By Drewbo




























Well, I found that the location I wanted - Chatterly Whitfield, is mostly being used and some construction is being done there, so I could only use one location and that was the top of the hill there. In the end, I collected various pictures of outlying streets which are close to the site I plan to be filming towards from the top of the hill. These street pictures are of a location less than a mile from my house, which I feel are perfect for the isolated feel that the movie needs. I took them last night, so that there was a good amount of darkness, and an eerie feel.
 

Location Scouting

By Drewbo
"Location Scouting is a vital process in the pre-production stage of filmmaking and commercial photography. Once scriptwriters, producers or directors have decided what general kind of scenery they require for the various parts of their work that is shot outside of the studio, a search is begun for a suitable place or "location" outside the studio. Location scouts will also look for appropriately spectacular or interesting locations beforehand, to have a database of locations in case of requests."

This is the definition of Location Scouting from Wikipedia. Tonight I'm going to do some location scouting to aid me in the creation of my storyboard. Hopefully after this I shall get a good idea of what my storyboard's setting will look like, as I have already sorted the story. I shall be location scouting around the streets of Chell Heath and Chell. I shall also be taking pictures of Chatterly Whitfield and the open land around it. Hopefully, this will aid the creation of my final project greatly, and conclude with the setting of my movie.
 

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